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🌱 Season 1: Grassland Origin

Complete alliance guide β€” the foundation season every account starts in.

Adapted for FFz from public Season 1 coverage. Always double-check in-game timers (Apocalypse Time).


At a glance

  • Terrain


    Open Grassland starting map.

  • Season type


    Origin / starting season for new accounts.

  • Key system


    Season Tally via cities & territory.

  • Leads into


    Season 2 + optional migration window.

Long tail of decisions

Everything you build here β€” economy, heroes, alliance relationships β€” carries into S2+. Season 1 is not a throwaway tutorial.


What is Grassland Season?

Season 1 is where every Last Z account begins. Community name: Grassland Season.

Unlike later themed seasons (Desert, Everfrost, Dinosaur, Moonlight), Grassland is the foundation period:

  • First base and early economy
  • Early hero roster
  • Join or form an alliance
  • Compete for territory on a new server

Season Tally

Season Tally scores account and alliance contributions across S1 and drives end-of-season rewards. City control is the backbone β€” treat it like early Glory-war economy training.

  • Cities


    Main tally source: capture and hold map cities.

  • Tier matters


    Higher-tier cities usually contribute more to alliance tally.

  • Consistency > spike


    Steady control beats one last-day push.

Alliance tip

A few coordinated players holding cities all season out-earn a larger group that only pushes in the final days.


City capture & Capital

  • Capture


    Rally troops Β· defeat NPC or rival holders.

  • Hold


    Defense = offense for tally β€” holding keeps value flowing.

  • Capital


    Biggest reward pool Β· heaviest contest.
    Secure a perimeter of cities before a Capital push.


Alliance strategy (S1)

  1. Join early, join active β€” city coordination in week 1 beats recruiting in week 3.
  2. Call rally targets β€” solo rallies on contested cities fail; group holds longer.
  3. Protect weaker members β€” early accounts are fragile; shielding them keeps more tally contributors online.

Economy first

Have a working resource base before mass city commits β€” see also Other Guides for base/research tips.


Preparing for Season 2 migration

When S1 ends, a migration window often opens for S2. Optional, but competitive players usually migrate for fresher matchups and new mechanics.

Before the window:

  • Spend resources into buildings, troops, research you want permanent
  • Align with alliance: migrate together when possible
  • Know your tier / passes in advance (plan migration slots early)

Don't scatter

Coordinated alliance migrations outperform friends splitting across random states.


FAQ

What is the Grassland Season?

Season 1 β€” the starting season every new account begins in.

What is Season Tally and why does it matter?

Scoring from city capture/hold (and related play). It drives end-of-season rewards and standing into S2.

Do I need to migrate after S1?

Optional. Recommended for competitive play. Prep resources and alliance plans before the window.


FFz checklist

Active alliance early

City hold plan (not only last-day rush)

Capital only after perimeter cities

Protect low-power members

Migration plan aligned with alliance


United by the Blade.